Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Mixed reality: a model of mixed interaction
Proceedings of the working conference on Advanced visual interfaces
Shoogle: excitatory multimodal interaction on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interagir avec un objet mixte: propriétés physique et numérique
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
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My doctoral research deals with the design of mixed interactive systems. These systems seek to smoothly link the physical and data processing (digital) environments. Facing a lack of capitalization and help when designing such systems, my work address this problem and propose a model of interaction focusing on objects interacting with users. This model allows description, characterization and generation of interaction techniques. It aims at capitalizing existing research results. Pratical realisations in this doctoral study allow to test this model on concrete situations.