Shader Lamps: Animating Real Objects With Image-Based Illumination
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Dynamic Shader Lamps: Painting on Movable Objects
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Technology as Experience
The Effect That Touching a Projection Augmented Model Has on Object-Presence
IV '05 Proceedings of the Ninth International Conference on Information Visualisation
Moveable interactive projected displays using projector based tracking
Proceedings of the 18th annual ACM symposium on User interface software and technology
Designing marketing experiences
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Out of the box: exploring the richness of children's use of an interactive table
Proceedings of the 8th International Conference on Interaction Design and Children
Bridging designers' intentions to outcomes with constructivism
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Using 3-D projection to bring a statue to life
interactions
3d projection on physical objects: design insights from five real life cases
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dynamics of research through design
Proceedings of the Designing Interactive Systems Conference
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Towards a framework for projection installations
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
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Using animation, text, and visual effects as elements of projections on the Danish rune stone, Mejlbystenen (the Mejlby stone), we have explored approaches to engaging museum visitors. The installation positions itself in the field of previous installations and experiments exploring projection on physical objects, but is unique in focusing on fusing the projection and the object in an engaging approach to communicating information at a cultural heritage museum. The Mejlby stone installation is now a permanent installation at a cultural and historical museum, and, based on observation as well as interviews of museum visitors, we have analysed how the installation supports sense-making, engaging conversations, and playful engagement.