Visual methods for the retrieval of guitarist fingering
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes
Proceedings of the 20th annual ACM symposium on User interface software and technology
Proceedings of the 26th annual ACM international conference on Design of communication
Support system for guitar playing using augmented reality display
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Map torchlight: a mobile augmented reality camera projector unit
CHI '09 Extended Abstracts on Human Factors in Computing Systems
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
MusicJacket: the efficacy of real-time vibrotactile feedback for learning to play the violin
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Vision-based guitarist fingering tracking using a Bayesian classifier and particle filters
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Augmenting on-screen instructions with micro-projected guides: when it works, and when it fails
Proceedings of the 12th ACM international conference on Ubiquitous computing
MirrorFugue: communicating hand gesture in remote piano collaboration
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
P.I.A.N.O.: enhancing instrument learning via interactive projected augmentation
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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The guitar is one of the most widespread instruments amongst autodidacts, but even though a huge amount of learning material exists, it is still hard to learn especially without a guitar teacher. In this paper we propose an Augmented Reality concept that assists guitar students mastering their instrument using a mobile projector. With the projector mounted onto the headstock of the guitar, it is possible to project instructions directly onto the strings of the guitar. With that the user is easily able to realize where the fingers have to be placed on the fretboard (fingering) to play a certain chord or a tone sequence correctly.