Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2003 Papers
Camera-Based Calibration Techniques for Seamless Multiprojector Displays
IEEE Transactions on Visualization and Computer Graphics
Spotlight: directing users' attention on large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VisiCon: a robot control interface for visualizing manipulation using a handheld projector
Proceedings of the international conference on Advances in computer entertainment technology
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Interactive dirt: increasing mobile work performance with a wearable projector-camera system
Proceedings of the 11th international conference on Ubiquitous computing
Visual separation in mobile multi-display environments
Proceedings of the 24th annual ACM symposium on User interface software and technology
Hi-index | 0.00 |
Many projects and practices can now support user tasks by presenting images on the floor or wall using a mobile projector. However, unstable images make communication and task support difficult. The viewability of a projected image depends on several factors; the position of the wearable projector, user contexts such as whether he/she is walking or standing, and the type of presentation content. We describe a method for selecting a projector from multiple wearable projectors, wherein the method considers these factors. We investigated the characteristics of viewability by changing various factors in various contexts and with different content. We also investigated the appropriate position for a wearable mobile projector in various situations and with different content in subjective evaluations. The results indicated that our system dynamically changes the characteristics of a projector for presenting content. We implemented a prototype system that selects the appropriate projector dynamically in response to the situation.