Clarifying the distinction between lexical and gestural commands
International Journal of Man-Machine Studies
Throwing, pitching and catching sound: audio windowing models and modes
International Journal of Man-Machine Studies
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Unencumbered Gestural Interaction
IEEE MultiMedia
Pivot Vector Space Approach for Audio-Video Mixing
IEEE MultiMedia
Visual Interface for Conducting Virtual Orchestra
ICPR '00 Proceedings of the International Conference on Pattern Recognition - Volume 1
GRASSP: gesturally-realized audio, speech and song performance
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
EyeMusic: performing live music and multimedia compositions with eye movements
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Gestural user interface for audio multitrack real-time stereo mixing
Proceedings of the 8th Audio Mostly Conference
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In this work a novel audio binaural mixing platform is presented which employs advanced gestural-based interaction techniques for controlling the mixing parameters. State-of-the-art binaural technology algorithms are used for producing the final two-channel binaural signal. These algorithms are optimized for realtime operation, able to manipulate high-quality audio (typically 24bit / 96kHz) for an arbitrary number of fixed-position or moving sound sources in closed acoustic enclosures. Simple gestural rules are employed, which aim to provide the complete functionality required for the mixing process, using low cost equipment. It is shown that the proposed platform can be efficiently used for general audio mixing / mastering purposes, providing an attractive alternative to legacy hardware control designs and software-based mixing user interfaces.