Cobra: flexible displays for mobilegaming scenarios

  • Authors:
  • Zi Ye;Hammad Khalid

  • Affiliations:
  • Queen's University Human Media Lab, Kingston, ON, Canada;Queen's University Human Media Lab, Kingston, ON, Canada

  • Venue:
  • CHI '10 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2010

Quantified Score

Hi-index 0.00

Visualization

Abstract

We discuss Cobra, a handheld peripheral for computer games that applies flexible display design principles to provide a highly intuitive, mobile gaming experience. Cobra is a flexible plastic board interface that uses bends as input to the gaming device. The display is provided by a shoulder-mounted Pico projector. In this paper, we will present our prototype, the motives behind it, and its immediate applications.