Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making an impression: force-controlled pen input for handheld devices
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Twend: twisting and bending as new interaction gesture in mobile devices
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Towards more paper-like input: flexible input devices for foldable interaction styles
Proceedings of the 21st annual ACM symposium on User interface software and technology
Intuitive page-turning interface of e-books on flexible e-paper based on user studies
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Finger force of exploratory movements is adapted to the compliance of deformable objects
WHC '09 Proceedings of the World Haptics 2009 - Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Cues for Haptic Perception of Compliance
IEEE Transactions on Haptics
Characteristics of pressure-based input for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How users manipulate deformable displays as input devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cobra: flexible displays for mobilegaming scenarios
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evoked friction on a smooth touch device
CHI '11 Extended Abstracts on Human Factors in Computing Systems
The effects of walking, feedback and control method on pressure-based interaction
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Bendflip: examining input techniques for electronic book readers with flexible form factors
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Optical pressure sensing for tangible user interfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Kinetic device: designing interactions with a deformable mobile interface
CHI '12 Extended Abstracts on Human Factors in Computing Systems
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
Feel the action: dynamic tactile cues in the interaction with deformable uis
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Flexpad: highly flexible bending interactions for projected handheld displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MARSUI: malleable audio-reactive shape-retaining user interface
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Novel user interaction styles with flexible/rollable screens
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
jamSheets: thin interfaces with tunable stiffness enabled by layer jamming
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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There has been little discussion on how the materials used to create deformable devices, and the subsequent interactions, might influence user performance and preference. In this paper we evaluated how the stiffness and required deformation extent (bending up and down bimanually) of mobile phone-shaped deformable devices influenced how precisely participants were able to move to and maintain target extents of deformation (bend). Given the inherent haptic feedback available from deforming devices (over rigid devices), we also compared performance with, and without, external visual feedback. User perception and preference regarding the different devices were also elicited. Results show that, while device stiffness did not significantly affect task performance, user comfort and preferences were strongly in favour of softer materials (0.45 N·m/rad) and moderate amounts of deformation. Removing external visual feedback led to less precise user input, but inaccuracy remained low enough to suggest non-visual interaction with deformable devices is feasible.