Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Morphological Image Analysis: Principles and Applications
Morphological Image Analysis: Principles and Applications
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A linear-time component-labeling algorithm using contour tracing technique
Computer Vision and Image Understanding
Gesture modeling and animation based on a probabilistic re-creation of speaker style
ACM Transactions on Graphics (TOG)
Natural user interfaces are not natural
interactions
A Framework for Abstract Representation and Recognition of Gestures in Multi-touch Applications
ACHI '10 Proceedings of the 2010 Third International Conference on Advances in Computer-Human Interactions
MOBAJES: multi-user gesture interaction system with wearable mobile device
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
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The search for new simplified interaction techniques is mainly motivated by the improvements of the communication with interactive devices. In this paper, we present an interactive TVs module capable of recognizing human gestures through the PS3Eye low-cost camera. We recognize gestures by the tracking of human skin blobs and analyzing the corresponding movements. It provides means to control a TV in an ubiquitous computing environment. We also present a new free gestures icons library created to allow easy representation and diagramming.