Virtual reality for palmtop computers
ACM Transactions on Information Systems (TOIS)
Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The world through the computer: computer augmented interaction with real world environments
Proceedings of the 8th annual ACM symposium on User interface and software technology
Tilting operations for small screen interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Focus plus context screens: combining display technology with visualization techniques
Proceedings of the 14th annual ACM symposium on User interface software and technology
Proceedings of the 15th annual ACM symposium on User interface software and technology
Peephole displays: pen interaction on spatially aware handheld computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Video See-Through AR on Consumer Cell-Phones
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
UMAR: Ubiquitous Mobile Augmented Reality
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
A camera-based interface for interaction with mobile handheld computers
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Navigation control for mobile virtual environments
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Marked-up maps: combining paper maps and electronic information resources
Personal and Ubiquitous Computing
TinyMotion: camera phone based interaction methods
CHI '06 Extended Abstracts on Human Factors in Computing Systems
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Chloe@University: an indoor, mobile mixed reality guidance system
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
GI '08 Proceedings of graphics interface 2008
Unencumbered 3D interaction with see-through displays
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
One-handed interaction with augmented virtual objects on mobile devices
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Human Machine Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reality cues-based interaction using whole-body awareness
Proceedings of the 2010 ACM Symposium on Applied Computing
Enabling beyond-surface interactions for interactive surface with an invisible projection
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
SpeckleSense: fast, precise, low-cost and compact motion sensing using laser speckle
Proceedings of the 24th annual ACM symposium on User interface software and technology
Virtual projection: exploring optical projection as a metaphor for multi-device interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SpeckleEye: gestural interaction for embedded electronics in ubiquitous computing
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Exploring place and direction: mobile augmented reality in the Astrid Lindgren landscape
Proceedings of the 24th Australian Computer-Human Interaction Conference
Hi-index | 0.00 |