UMAR: Ubiquitous Mobile Augmented Reality
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Inventing the future down under: the Human Interface Technology Laboratory New Zealand [HIT Lab NZ]
ACM SIGGRAPH Computer Graphics
Face to Face Collaborative AR on Mobile Phones
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
User experiences with mobile phone camera game interfaces
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Mobile phone based AR scene assembly
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Virtual object manipulation using a mobile phone
Proceedings of the 2005 international conference on Augmented tele-existence
Monocular model-based 3D tracking of rigid objects
Foundations and Trends® in Computer Graphics and Vision
SymBall: camera driven table tennis for mobile phones
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Modern approaches to augmented reality
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Using a mobile phone for 6 DOF mesh editing
Proceedings of the 8th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
Evaluation of an Augmented Photograph-Based Pedestrian Navigation System
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Applications of location-based services: a selected review
Journal of Location Based Services
Journal of Management Information Systems
LightSense: enabling spatially aware handheld interaction devices
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Precise Geometric Registration by Blur Estimation for Vision-based Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Experiences with Handheld Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human Machine Interaction
Augmented assembly using a mobile phone
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia
Augmented assembly using a mobile phone
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Robust and unobtrusive marker tracking on mobile phones
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Pose tracking from natural features on mobile phones
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Advanced Interaction Techniques for Augmented Reality Applications
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Freeze-Set-Go interaction method for handheld mobile augmented reality environments
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Lifecycle building card: toward paperless and visual lifecycle management tools
Proceedings of the 2011 Symposium on Simulation for Architecture and Urban Design
Camera-Based virtual environment interaction on mobile devices
ISCIS'06 Proceedings of the 21st international conference on Computer and Information Sciences
Handheld AR for collaborative edutainment
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Scalable architecture and content description language for mobile mixed reality systems
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Usability evaluation of augmented reality systems
Intelligent Decision Technologies - Special issue on Multimedia/Multimodal Human-Computer Interaction in Knowledge-based Environments
Augmented Reality: Handheld Augmented Reality involving gravity measurements
Computers and Graphics
A view management method for mobile mixed reality systems
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
A new marker design for a robust marker tracking system against occlusions
Computer Animation and Virtual Worlds
Ghost hunter: a handheld augmented reality game system with dynamic environment
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Assistive techniques for precise touch interaction in handheld augmented reality environments
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
How mobile phones perform in collaborative augmented reality (CAR) applications
The Journal of Supercomputing
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We present a first running video see-through augmented reality system on a consumer cell-phone. It supports the detection and differentiation of different markers, and correct integration of rendered 3D graphics into the live video stream via a weak perspective projection camera model and an OpenGL rendering pipeline.