An empirical study of algorithms for point-feature label placement
ACM Transactions on Graphics (TOG)
View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Evaluating Label Placement for Augmented Reality View Management
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Implementation of an Augmented Reality System on a PDA
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
First Steps Towards Handheld Augmented Reality
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
Automatic Determination of Text Readability over Textured Backgrounds for Augmented Reality Systems
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Video See-Through AR on Consumer Cell-Phones
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
A Study of Depth Visualization Techniques for Virtual Annotations in Augmented Reality
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Mobile augmented reality interaction techniques for authoring situated media on-site
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Experiences with Handheld Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Scalable architecture and content description language for mobile mixed reality systems
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
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This paper describes a view management method for annotations on mobile mixed reality systems. In recent years, mobile devices, such as mobile phones and PDAs, have rapidly gained popularity. Thus, MR systems using mo- bile devices are expected to be a rich field. However, the mobile devices' components (screen and application executable memory) are very small compared to those of notebook computers. Also, the processor does not have enough computational power. Thus, it is difficult for such devices to apply existing view management techniques. We propose a view management method that consists of seven sub-functions. Each sub-function is implemented by a simple algorithm, while a system developer assembles required sub-functions into a customized view manage- ment component. We implemented some applications based on the proposed method and discussed the effectiveness of the view management algorithm.