Experiences with Handheld Augmented Reality

  • Authors:
  • Dieter Schmalstieg;Daniel Wagner

  • Affiliations:
  • Graz University of Technology. email: schmalstieg@icg.tugraz.at;Graz University of Technology. email: wagner@icg.tugraz.at

  • Venue:
  • ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
  • Year:
  • 2007

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Abstract

In this paper, we present Studierstube ES, a framework for the development of handheld Augmented Reality. The applications run self-contained on handheld computers and smartphones with Windows CE. A detailed description of the performance critical tracking and rendering components are given. We also report on the implementation of a client-server architecture for multi-user applications, and a game engine for location based museum games that has been built on top of this infrastructure. Details on two games that were created, permanently deployed and evaluated in two Austrian museums illustrate the practical value of the framework and lessons learned from using it.