Sensor Fusion and Occlusion Refinement for Tablet-Based AR
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Outdoor See-Through Vision Utilizing Surveillance Cameras
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
A camera-based interface for interaction with mobile handheld computers
Proceedings of the 2005 symposium on Interactive 3D graphics and games
TangiMap: a tangible interface for visualization of large documents on handheld computers
GI '05 Proceedings of Graphics Interface 2005
ASTOR: An Autostereoscopic Optical See-through Augmented Reality System
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Face to Face Collaborative AR on Mobile Phones
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Interaction and visualisation across multiple displays in ubiquitous computing environments
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Mobile phone based AR scene assembly
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Virtual object manipulation using a mobile phone
Proceedings of the 2005 international conference on Augmented tele-existence
Monocular model-based 3D tracking of rigid objects
Foundations and Trends® in Computer Graphics and Vision
Interacting with a speckled world
Proceedings of the 1st international workshop on Advanced data processing in ubiquitous computing (ADPUC 2006)
How real should virtual characters be?
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Hand-held virtual reality: a feasibility study
Proceedings of the ACM symposium on Virtual reality software and technology
The invisible train: a collaborative handheld augmented reality demonstrator
SIGGRAPH '04 ACM SIGGRAPH 2004 Emerging technologies
Modern approaches to augmented reality
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A lightweight approach for augmented reality on camera phones using 2D images to simulate 3D
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
MRPipeline: a module based architecture for self adaptive mixed reality applications
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Going out: robust model-based tracking for outdoor augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Experiences with Handheld Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Investigating touch interactions for an augmented world
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
IEICE - Transactions on Information and Systems
Handheld Augmented Reality for underground infrastructure visualization
Personal and Ubiquitous Computing
6th Sense--- Toward a Generic Framework for End-to-End Adaptive Wearable Augmented Reality
Human Machine Interaction
A Real-Time Hand Interaction System for Image Sensor Based Interface
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
3D fiducials for scalable AR visual tracking
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Robust and unobtrusive marker tracking on mobile phones
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Pose tracking from natural features on mobile phones
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Advanced Interaction Techniques for Augmented Reality Applications
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
MARCH: mobile augmented reality for cultural heritage
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Freeze-Set-Go interaction method for handheld mobile augmented reality environments
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Interaction with large ubiquitous displays using camera-equipped mobile phones
Personal and Ubiquitous Computing
Interacting with a tabletop display using a camera equipped mobile phone
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
Portable projection-based AR system
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Efficiently locating photographs in many panoramas
Proceedings of the 18th SIGSPATIAL International Conference on Advances in Geographic Information Systems
Developing security assessment models in web2mobile environments
ICWE'10 Proceedings of the 10th international conference on Current trends in web engineering
HYDROSYS: a mixed reality platform for on-site visualization of environmental data
W2GIS'11 Proceedings of the 10th international conference on Web and wireless geographical information systems
Interaction and rendering techniques for handheld phantograms
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Handheld augmented reality indoor navigation with activity-based instructions
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
The application of augmented reality to design education
Edutainment'11 Proceedings of the 6th international conference on E-learning and games, edutainment technologies
Handheld AR for collaborative edutainment
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Scalable architecture and content description language for mobile mixed reality systems
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
An efficient manipulation of game contents on heterogeneous platforms using MR interface
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Towards massively multi-user augmented reality on handheld devices
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Crowd (soft) control: moving beyond the opportunistic
Proceedings of the Twelfth Workshop on Mobile Computing Systems & Applications
A software architecture for adapting virtual reality content to mobile devices
FMN'10 Proceedings of the Third international conference on Future Multimedia Networking
Asynchronous ultrasonic trilateration for indoor positioning of mobile phones
W2GIS'12 Proceedings of the 11th international conference on Web and Wireless Geographical Information Systems
Proceedings of the International Working Conference on Advanced Visual Interfaces
Usability evaluation of augmented reality systems
Intelligent Decision Technologies - Special issue on Multimedia/Multimodal Human-Computer Interaction in Knowledge-based Environments
Augmented Reality: Handheld Augmented Reality involving gravity measurements
Computers and Graphics
A view management method for mobile mixed reality systems
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Optical magic lenses and polarization-based interaction techniques
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Image sensor communication for patient ID recognition using mobile devices
Proceedings of the Third International Workshop on Sensing Applications on Mobile Phones
Ghost hunter: a handheld augmented reality game system with dynamic environment
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
UBI, the guardian dragon: your virtual sidekick
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Usability of one-handed interaction methods for handheld projection-based augmented reality
Personal and Ubiquitous Computing
Indoor localization using SLAM in parallel with a natural marker detector
Proceedings of the 28th Annual ACM Symposium on Applied Computing
Surround-see: enabling peripheral vision on smartphones during active use
Proceedings of the 26th annual ACM symposium on User interface software and technology
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In this paper we describe the MIThril 2003 wearablecomputing research platform. MIThril 2003 is a proven,accessible architecture that combines inexpensive,commodity hardware, a flexible sensor/peripheralinterconnection bus, and a powerful, light-weightdistributed ...