Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Adapting the web interface: an adaptive web browser
AUIC '01 Proceedings of the 2nd Australasian conference on User interface
Middleware for Mobile Aplications Beyond 3G
SMARTNET '02 Proceedings of the IFIP TC6 WG6.7 Seventh International Conference on Intelligence in Networks: Smart Networks
First Steps Towards Handheld Augmented Reality
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
Roam, a seamless application framework
Journal of Systems and Software - Special issue: Ubiquitous computing
Redes de Computadoras
Computer
Hi-index | 0.00 |
This paper presents a proposal of software architecture to assist in the development of Virtual Reality applications for mobile devices based on context adaptation techniques. The aim of this solution is to offer support to Virtual Reality context appropriateness to be used by different mobile devices in accordance with their individual limitations. This adaptation is dynamically performed by the proposed solution without the need for user interaction, providing Virtual Reality content portability for mobile applications.