Resolving occlusion in augmented reality
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments
Proceedings of the ACM symposium on Virtual reality software and technology
Dynamic Registration Correction in Video-Based Augmented Reality Systems
IEEE Computer Graphics and Applications
Resolving Occlusion in Augmented Reality: a Contour Based Approach without 3D Reconstruction
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Using texture maps to correct for optical distortion in head-mounted displays
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
An Introduction to the Kalman Filter
An Introduction to the Kalman Filter
Robust Vision-Based Registration Utilizing Bird's-Eye View with User's View
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
A Tracker Alignment Framework for Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Herding Sheep: Live System Development for Distributed Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Robust Visual Tracking for Non-Instrumented Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Augmented Reality Kanji Learning
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
First Steps Towards Handheld Augmented Reality
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
Mobile phone based AR scene assembly
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
A vision-based AR registration method utilizing edges and vertices of 3D model
Proceedings of the 2005 international conference on Augmented tele-existence
Context-controlled flow visualization in augmented reality
GI '08 Proceedings of graphics interface 2008
Going out: robust model-based tracking for outdoor augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Support system for guitar playing using augmented reality display
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
A Fast Initialization Method for Edge-based Registration Using an Inclination Constraint
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Multiple planes based registration using 3D Projective Space for Augmented Reality
Image and Vision Computing
AR baseball presentation system with integrating multiple planar markers
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Vision-Based registration for augmented reality with integration of arbitrary multiple planes
ICIAP'05 Proceedings of the 13th international conference on Image Analysis and Processing
Augmented Reality: Handheld Augmented Reality involving gravity measurements
Computers and Graphics
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This paper presents a set of technologies which enable robust, accurate, high resolution augmentation of live video, delivered via a tablet PC to which a video camera has been attached. By combining several technologies this is achieved without the use of contrived markers in the environment: An outside-in tracker observes the tablet to generate robust, low-accuracy pose estimates. An inside-out tracker running on the tablet observes the video feed from the tablet-mounted camera and provides high-accuracy pose estimates by tracking natural features in the environment. Information from both of these trackers is combined in an Extended Kalman Filter. Finally, to maximise the quality of the augmented imagery, boundaries where the real world occludes the virtual imagery are identified and another tracker is used to refine the boundaries between real and virtual imagery so that their synthesis is as convincing as possible.