Camera-Based virtual environment interaction on mobile devices

  • Authors:
  • Tolga Çapın;Antonio Haro;Vidya Setlur;Stephen Wilkinson

  • Affiliations:
  • Bilkent University;D4D Technologies;Nokia;Texas Instruments

  • Venue:
  • ISCIS'06 Proceedings of the 21st international conference on Computer and Information Sciences
  • Year:
  • 2006

Quantified Score

Hi-index 0.00

Visualization

Abstract

Mobile virtual environments, with real-time 3D and 2D graphics, are now possible on smart phone and other camera-enabled devices. Using computer vision, the camera sensor can be treated as an input modality in applications by analyzing the incoming live video. We present our tracking algorithm and several mobile virtual environment and gaming prototypes including: a 3D first person shooter, a 2D puzzle game and a simple action game. Camera-based interaction provides a user experience that is not possible through traditional means, and maximizes the use of the limited display size.