Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Life-sized projector-based dioramas
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Rapid Prototyping Technology: Selection and Application
Rapid Prototyping Technology: Selection and Application
Physical and Virtual Tools: ActivityTheory Applied to the Design of Groupware
Computer Supported Cooperative Work
A Virtual 3D Blackboard: 3D Finger Tracking Using a Single Camera
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Does Colorspace Transformation Make Any Difference on Skin Detection?
WACV '02 Proceedings of the Sixth IEEE Workshop on Applications of Computer Vision
Hand Tracking for Interactive Pattern-Based Augmented Reality
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Fata Morgana " A Presentation System for Product Design
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Affective Property Evaluation of Virtual Product Designs
VR '04 Proceedings of the IEEE Virtual Reality 2004
ARMO: Augmented Reality based Reconfigurable MOck-up
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Haptically extended augmented prototyping
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human
Usability test of immersion for augmented reality based product design
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
An application for creating full-scale augmented reality content without 3d modeling skills
Proceedings of the 2011 ACM symposium on The role of design in UbiComp research & practice
Enhancing immersiveness in AR-based product design
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Selective stylization for visually uniform tangible AR
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Expert Systems with Applications: An International Journal
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
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Computer Aided Design applications have become designers' inevitable tools for expressing and simulating innovative ideas and concepts. However, replacing traditional materials and mock-ups with 3D CAD systems, designers are faced with the intangibility problem, unable to physically interact with test products in early stages of design process. As a touchable and graspable interface based on 3D CAD data, we propose Augmented Foam, which applies Augmented Reality technologies to physical blue foams. Using Augmented Foam, a blue foam mock-up is overlaid with a 3D virtual object, which is rendered with the same CAD model used for mock-up production. We presented a method to correct occlusions of the virtual products by user's hand. Augmented Foam was tested for a mug design and a cleaning robot design. Designers were able to inspect and evaluate the design alternatives interactively and efficiently.