Statecharts: A visual formalism for complex systems
Science of Computer Programming
State trees as structured finite state machines for user interfaces
UIST '88 Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The haptic display of complex graphical environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Fata Morgana " A Presentation System for Product Design
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
Guidelines for multimodal user interface design
Communications of the ACM - Multimodal interfaces that flex, adapt, and persist
Reverse engineering approach to appearance-based design of metallic and pearlescent paints
The Visual Computer: International Journal of Computer Graphics
Haptic Rendering: Introductory Concepts
IEEE Computer Graphics and Applications
Augmented Foam: A Tangible Augmented Reality for Product Design
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Extending the desktop workplace by a portable virtual reality system
International Journal of Human-Computer Studies - Interaction with virtual environments
Multimodal astronaut virtual training prototype
International Journal of Human-Computer Studies - Interaction with virtual environments
An Optimal Algorithm for Determining the Visibility of a Polygon from an Edge
IEEE Transactions on Computers
Computer-aided appearance design based on BRDF measurements
Computer-Aided Design
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In developing new personal electronic products, the development time has shortened to a few months due to high competition in the market. Now it has become very hard to meet the time to market by evaluating products by making physical prototypes. To overcome this problem, we propose an immersive modeling system (IMMS) that enables us to interact with a digital product model in the augmented virtual environment using a multi-modal interface. The IMMS allows the user to evaluate the product model realistically using visual, auditory, and tactile/force senses. The architecture and main modules of the system are described in detail. The integration problems encountered during the development of the test bed are discussed. Application examples to personal electronic products are also included.