Herding Sheep: Live System Development for Distributed Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
The MORGAN framework: enabling dynamic multi-user AR and VR projects
Proceedings of the ACM symposium on Virtual reality software and technology
An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces
IEEE Transactions on Visualization and Computer Graphics
Augmented Foam: A Tangible Augmented Reality for Product Design
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Occlusion Handling in Augmented Reality System for Human-Assisted Assembly Task
ICIRA '08 Proceedings of the First International Conference on Intelligent Robotics and Applications: Part II
Augmented Reality-based factory planning - an application tailored to industrial needs
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Human Machine Interaction
IMPROVE: designing effective interaction for virtual and mixed reality environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
IMPROVE: collaborative design review in mobile mixed reality
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Usability test of immersion for augmented reality based product design
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Supporting outdoor mixed reality applications for architecture and cultural heritage
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Enhancing immersiveness in AR-based product design
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Collaborative visualization of engineering processes using tabletop augmented reality
Advances in Engineering Software
Analytic review of usability evaluation in ISMAR
Interacting with Computers
Collaborative visualization of simulated processes using tabletop fiducial augmented reality
Proceedings of the Winter Simulation Conference
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Mobile Augmented Reality applications promise substantial savings in time and costs for product designers, in particular, for large products requiring scale models and expensive clay mockups (e.g., cars). Such applications are novel and introduce interesting challenges when attempting to describe them to potential users and stakeholders. For example, it is difficult, a priori, to assess the nonfunctional requirements of such applications and anticipate the usability issues that the product designers are likely to raise. In this paper, we describe our efforts to develop a proof-of-concept AR system for car designers. Over the course of a year, we developed two prototypes, one within a university context, the other at a car manufacturer. The lessons learned from both efforts illustrate the technical and human challenges encountered when closely collaborating with the end user in the design of a novel application.