Simulation of cable-stayed bridges using disco
WSC '94 Proceedings of the 26th conference on Winter simulation
General-purpose concurrent and post-processed animation with Proof
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 1
Real world applications of construction process simulation
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 2
Seeing is believing: the importance of visualization in manufacturing simulation
Proceedings of the 32nd conference on Winter simulation
Simulation Modeling and Analysis
Simulation Modeling and Analysis
Real-Time Visual Tracking of Complex Structures
IEEE Transactions on Pattern Analysis and Machine Intelligence
Comparative effectiveness of augmented reality in object assembly
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fata Morgana " A Presentation System for Product Design
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Industrial Augmented Reality(IAR): Challenges in Design and Commercialization of Killer Apps
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Visualization of construction graphics in outdoor augmented reality
WSC '05 Proceedings of the 37th conference on Winter simulation
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Parallel Tracking and Mapping for Small AR Workspaces
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Augmented Reality-based factory planning - an application tailored to industrial needs
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Art of defense: a collaborative handheld augmented reality board game
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
An iterative image registration technique with an application to stereo vision
IJCAI'81 Proceedings of the 7th international joint conference on Artificial intelligence - Volume 2
Using AR to support cross-organisational collaboration in dynamic tasks
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Comparative Effectiveness of Mixed Reality-Based Virtual Environments in Collaborative Design
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
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3D computer visualization has emerged as an advanced problem-solving tool for engineering education and practice. For example in civil engineering, the integration of 3D/4D CAD models in the construction process helps to minimize the misinterpretation of the spatial, temporal, and logical aspects of construction planning information. Yet despite the advances made in visualization, the lack of collaborative problem-solving abilities leaves outstanding challenges that need to be addressed before 3D visualization can become widely accepted in the classroom and in professional practice. The ability to smoothly and naturally interact in a shared workspace characterizes a collaborative learning process. This paper introduces tabletop Augmented Reality to accommodate the need to collaboratively visualize computer-generated models. A new software program named ARVita is developed to validate this idea, where multiple users wearing Head-Mounted Displays and sitting around a table can all observe and interact with dynamic visual simulations of engineering processes. The applications of collaborative visualization using Augmented Reality are reviewed, the technical implementation is covered, and the program's underlying tracking libraries are presented.