Merging virtual objects with the real world: seeing ultrasound imagery within the patient
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Artificial Intelligence - Special volume on computational research on interaction and agency, part 2
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Authoring of a Mixed Reality Assembly Instructor for Hierarchical Structures
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Proceedings of the working conference on Advanced visual interfaces
An Infrastructure for Realizing Custom-Tailored Augmented Reality User Interfaces
IEEE Transactions on Visualization and Computer Graphics
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
interactions - Waits & Measures
Fun and usable: augmented reality instructions in a hospital setting
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Journal of Management Information Systems
The Influence of Instruction Mode on Reaching Movements during Manual Assembly
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
User experience and acceptance of a mixed reality system in a naturalistic setting - a case study
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
An Evaluation of Graphical Context as a Means for Ameliorating the Effects of Registration Error
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Augmented assembly using a mobile phone
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia
An evaluation of graphical context when the graphics are outside of the task area
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Mobile Augmented Reality in industrial applications: Approaches for solution of user-related issues
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Mediated attention with multimodal augmented reality
Proceedings of the 2009 international conference on Multimodal interfaces
Technical Section: Annotation in outdoor augmented reality
Computers and Graphics
Interactive Assembly Guide Using Augmented Reality
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Comparative characteristics of a head-up display for computer-assisted instruction
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Human cognition in manual assembly: Theories and applications
Advanced Engineering Informatics
Augmenting on-screen instructions with micro-projected guides: when it works, and when it fails
Proceedings of the 12th ACM international conference on Ubiquitous computing
"How do i line up?": reducing mental transformations to improve performance
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Introducing animatronics to HCI: extending reality-based interaction
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Evaluating the benefits of real-time feedback in mobile augmented reality with hand-held devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DuploTrack: a real-time system for authoring and guiding duplo block assembly
Proceedings of the 25th annual ACM symposium on User interface software and technology
Collaborative visualization of engineering processes using tabletop augmented reality
Advances in Engineering Software
Learning Molecular Structures in a Tangible Augmented Reality Environment
International Journal of Virtual and Personal Learning Environments
A psychological perspective on augmented reality in the mathematics classroom
Computers & Education
A new AR authoring tool using depth maps for industrial procedures
Computers in Industry
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Although there has been much speculation about the potential of Augmented Reality (AR), there are very few empirical studies about its effectiveness. This paper describes an experiment that tested the relative effectiveness of AR instructions in an assembly task. Task information was displayed in user's field of view and registered with the workspace as 3D objects to explicitly demonstrate the exact execution of a procedure step. Three instructional media were compared with the AR system: a printed manual, computer assisted instruction (CAI) using a monitor-based display, and CAI utilizing a head-mounted display. Results indicate that overlaying 3D instructions on the actual work pieces reduced the error rate for an assembly task by 82%, particularly diminishing cumulative errors - errors due to previous assembly mistakes. Measurement of mental effort indicated decreased mental effort in the AR condition, suggesting some of the mental calculation of the assembly task is offloaded to the system.