Several devils in the details: making an AR application work in the airplane factory
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
Comparative effectiveness of augmented reality in object assembly
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human information processing: an overview for human-computer interaction
The human-computer interaction handbook
Usability engineering methods for software developers
Communications of the ACM - Interaction design and children
Investigating Usability Metrics for the Design and Development of Applications for the Elderly
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Coping with complexity through adaptive interface design
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
Finding Relevant Items: Attentional Guidance Improves Visual Selection Processes
USAB '09 Proceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion
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The mode and design of instruction presentation have a high impact on human task performance. Especially in a working context, instruction modes have to be developed according to the properties of human information processing like attentional selection and action planning. Accordingly, tasks have to be divided in subtasks in order to find the best way to support each subprocess. The present study presents an experimental setup and first results in order to investigate the impact of different instruction modes on the first goal-directed movement during an assembly task. Results are discussed with respect to implications for instruction presentation and the development of a system for adaptive worker assistance.