The spatial metaphor for user interfaces: experimental tests of reference by location versus name
ACM Transactions on Information Systems (TOIS)
Things that make us smart: defending human attributes in the age of the machine
Things that make us smart: defending human attributes in the age of the machine
Artificial Intelligence - Special volume on computational research on interaction and agency, part 2
The computer scientist as toolsmith II
Communications of the ACM
Readings in information visualization: using vision to think
Readings in information visualization: using vision to think
How do people organize their desks?: Implications for the design of office information systems
ACM Transactions on Information Systems (TOIS)
Comparative effectiveness of augmented reality in object assembly
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring augmented reality visualizations
Proceedings of the working conference on Advanced visual interfaces
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In emergency operations centers, operators are challenged with managing and analyzing massive amounts of information in a timely manner. With the advent of motion tracking systems and low-cost, high-performance graphics workstations, novel spatial augmented reality (AR) interfaces are becoming technologically feasible. AR interfaces have very unique characteristics as compared to other media and computer interfaces: users interact with the computer system through body motion in a volumetric space, instead of via a two-dimensional surface. We have created three prototype immersive AR computing interfaces for emergency operation center. User interacts with the information using a pair of motion tracked pinch gloves, and information is displayed through a head-tracked optical see-though head mounted display. The emergency operator uses intuitive grab and release gesture to move and manipulate the digital information in the environment analogous to interaction of everyday life objects.