CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Integrality and separability of input devices
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The Rockin'Mouse: integral 3D manipulation on a plane
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The structure of object transportation and orientation in human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Quantitative analysis of scrolling techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving Browsing Performance: A study of four input devices for scrolling and pointing tasks
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
Proceedings of the 16th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experimental analysis of mode switching techniques in pen-based user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TNT: improved rotation and translation on digital tables
GI '06 Proceedings of Graphics Interface 2006
RodDirect: two-dimensional input with stylus knob
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
The tilt cursor: enhancing stimulus-response compatibility by providing 3d orientation cue of pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing lenses: facilitating stylus input through visual-and motor-space magnification
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stylus enhancement to enrich interaction with computers
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Making Pen-Based Operation More Seamless and Continuous
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
SkCHI: designing sketch recognition interfaces
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Swiping paper: the second hand, mundane artifacts, gesture and collaboration
Personal and Ubiquitous Computing
Structured laser pointer: enabling wrist-rolling movements as a new interactive dimension
Proceedings of the International Conference on Advanced Visual Interfaces
Interaction technique combining gripping and pen pressures
KES'10 Proceedings of the 14th international conference on Knowledge-based and intelligent information and engineering systems: Part IV
ImpAct: Immersive haptic stylus to enable direct touch and manipulation for surface computing
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
Acquiring and pointing: an empirical study of pen-tilt-based interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Empirical studies of pen tilting performance in pen-based user interfaces
Proceedings of the 2011 Visual Information Communication - International Symposium
Combining bimanual manipulation and pen-based input for 3D modelling
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
Conté: multimodal input inspired by an artist's crayon
Proceedings of the 24th annual ACM symposium on User interface software and technology
Enhancing naturalness of pen-and-tablet drawing through context sensing
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Natural use profiles for the pen: an empirical exploration of pressure, tilt, and azimuth
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A-coord input: coordinating auxiliary input streams for augmenting contextual pen-based interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MelodicBrush: a novel system for cross-modal digital art creation linking calligraphy and music
Proceedings of the Designing Interactive Systems Conference
Mode switching techniques through pen and device profiles
Proceedings of the 10th asia pacific conference on Computer human interaction
SPIDAR-pen: a 2t1r pen-based interface with co-located haptic-visual display
Transactions on Edutainment VIII
GaussSense: attachable stylus sensing using magnetic sensor grid
Proceedings of the 25th annual ACM symposium on User interface software and technology
PhantomPen: virtualization of pen head for digital drawing free from pen occlusion & visual parallax
Proceedings of the 25th annual ACM symposium on User interface software and technology
GaussBrush: Drawing with Magnetic Stylus
SIGGRAPH Asia 2012 Emerging Technologies
An exploration of pen tail gestures for interactions
International Journal of Human-Computer Studies
GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Kolibri: tiny and fast gestures for large pen-based surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MagPen: magnetically driven pen interactions on and around conventional smartphones
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Motion and context sensing techniques for pen computing
Proceedings of Graphics Interface 2013
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Current pen input mainly utilizes the position of the pen tip, and occasionally, a button press. Other possible device parameters, such as rolling the pen around its longitudinal axis, are rarely used. We explore pen rolling as a supporting input modality for pen-based interaction. Through two studies, we are able to determine 1) the parameters that separate intentional pen rolling for the purpose of interaction from incidental pen rolling caused by regular writing and drawing, and 2) the parameter range within which accurate and timely intentional pen rolling interactions can occur. Building on our experimental results, we present an exploration of the design space of rolling-based interaction techniques, which showcase three scenarios where pen rolling interactions can be useful: enhanced stimulus-response compatibility in rotation tasks [7], multi-parameter input, and simplified mode selection.