Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Creating highly-interactive and graphical user interfaces by demonstration
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The Trillium user interface design environment
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Graphics (TOG)
User Interface Management Systems
User Interface Management Systems
Towards a comprehensive user interface management system
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
SYNGRAPH: A graphical user interface generator
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Toward the design and development of style-independent interactive systems
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
Supporting concurrency, communication and synchronization in human-computer interaction
Supporting concurrency, communication and synchronization in human-computer interaction
Graphical input interaction technique (GIIT)
ACM SIGGRAPH Computer Graphics
History, state and future of user interface management systems
ACM SIGCHI Bulletin
An architecture for expert user interface and design management
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
The AT&T display construction set user interface management system (UIMS)
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Some key features that are believed to be required in future User Interface Management Systems (UIMSs) are presented and discussed, as are some key philosophical issues. These features and issues concern the range and quality of user interfaces that can be supported, and the ease with which the user interfaces can be implemented and modified.The arguments presented are based on experience gained with the Sassafras UIMS. Sassafras is a prototype UMIS that was explicitly designed to support some features that were not common in UMISs, but were belived to be necessary to support many styles of interaction.