CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The limits of expert performance using hierarchic marking menus
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
A taxonomy of see-through tools
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An experimental evaluation of transparent user interface tools and information content
Proceedings of the 8th annual ACM symposium on User interface and software technology
Nested user interface components
Proceedings of the 12th annual ACM symposium on User interface software and technology
Evaluating two-handed input techniques: rectangle editing and navigation
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Conté: multimodal input inspired by an artist's crayon
Proceedings of the 24th annual ACM symposium on User interface software and technology
Multi-tapping shortcut: a technique for augmenting linear menus on multi-touch surface
Proceedings of the 10th asia pacific conference on Computer human interaction
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An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts visual attentions from the application data, and increasing the quality of input. In pursuit of these goals, we integrated the non-standard UI technologies of multi-sensor tablets, toolglass [1], transparent UI components [4], and marking menus [6]. While our prototypes and efforts focus within the domain of creating digital art, we believe the concepts and lessons learned are generalizable to other domains. The video shows three main segments: (1) motivation by showing an artist using traditional paper-based interactions, (2) a prototype system called T3 and (3) integration of the concepts into StudioPaint, a high end commercial paint application.