CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experiences with the alternate reality kit: an example of the tension between literalism and magic
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
The perspective wall: detail and context smoothly integrated
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cone Trees: animated 3D visualizations of hierarchical information
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pad: an alternative approach to the computer interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Recursive interfaces for reactive objects
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Translucent patches—dissolving windows
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Proceedings of the tenth annual conference on Object-oriented programming systems, languages, and applications
Space-scale diagrams: understanding multiscale interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FOCUS: the interactive table for product comparison and selection
Proceedings of the 9th annual ACM symposium on User interface software and technology
Easily adding animations to interfaces using constraints
Proceedings of the 9th annual ACM symposium on User interface software and technology
Local tools: an alternative to tool palettes
Proceedings of the 9th annual ACM symposium on User interface software and technology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
The Application Visualization System: A Computational Environment for Scientific Visualization
IEEE Computer Graphics and Applications
VL '98 Proceedings of the IEEE Symposium on Visual Languages
VIQING: Visual Interactive QueryING
VL '98 Proceedings of the IEEE Symposium on Visual Languages
Constant information density in zoomable interfaces
AVI '98 Proceedings of the working conference on Advanced visual interfaces
A GUI paradigm using tablets, two-hands and transparency
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Jazz: an extensible zoomable user interface graphics toolkit in Java
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Adaptive runtime layout of hierarchical UI components
Proceedings of the second Nordic conference on Human-computer interaction
Toolkit Design for Interactive Structured Graphics
IEEE Transactions on Software Engineering
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Zoomable User Interface for Presenting Hierarchical Diagrams on Large Screens
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
ZEUS: Zoomable Explorative User interface for Searching and object presentation
Proceedings of the 2007 conference on Human interface: Part I
Weighting task procedure for zoomable task hierarchy modeling of rich internet applications
TAMODIA'09 Proceedings of the 8th international conference on Task Models and Diagrams for User Interface Design
Emerging user interfaces through first-class viewers
CHINZ '03 Proceedings of the 4th Annual Conference of the ACM Special Interest Group on Computer-Human Interaction
Graphic toolkit for adaptive layouts in in-vehicle user interfaces
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
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Nested User Interface Components combine the concepts of Zooming User Interfaces (ZUIs) with recursive nesting of active graphical user interface widgets. The resulting system of recursively nesting interface components has a number of desirable properties. The level of detail of the view of any widget component and its children, as well as the responsiveness of that component to the user's actions, can be tuned to the current visible size of that component on the screen.We distinguish between the interaction style of a component, and the semantic result that it produces. Only the latter is used to determine the geographic parameters for that component. In this way, very large and layered control problems can be presented to the user as a cohesive and readily navigable visual surface. It becomes straightforward to layout interaction semantics that are best handled by recursion, such as filters composed of nested expressions.