CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Sculpting: an interactive volumetric modeling technique
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Direct manipulation of free-form deformations
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Using deformations to explore 3D widget design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Experimental comparison of splines using the shape-matching paradigm
ACM Transactions on Graphics (TOG)
Dynamic NURBS with geometric constraints for interactive sculpting
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
A mark-based interaction paradigm for free-hand drawing
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Visual interfaces for solids modeling
Proceedings of the 8th annual ACM symposium on User interface and software technology
Dynamic manipulation of triangular B-splines
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
A new direct manipulation technique for aligning objects in drawing programs
Proceedings of the 9th annual ACM symposium on User interface software and technology
Ambiguous intentions: a paper-like interface for creative design
Proceedings of the 9th annual ACM symposium on User interface software and technology
Characterizing tool use in an interactive drawing environment
Proceedings of the 2nd international symposium on Smart graphics
Two-handed interaction on a tablet display
CHI '04 Extended Abstracts on Human Factors in Computing Systems
VoicePen: augmenting pen input with simultaneous non-linguisitic vocalization
Proceedings of the 9th international conference on Multimodal interfaces
Lineogrammer: creating diagrams by drawing
Proceedings of the 21st annual ACM symposium on User interface software and technology
A multi-touch alignment guide for interactive displays
ACM International Conference on Interactive Tabletops and Surfaces
Grids & guides: multi-touch layout and alignment tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
2D drawing system with seamless mode transition
SG'05 Proceedings of the 5th international conference on Smart Graphics
Indirect control and making actions explicit in 3D drawing
Proceedings of the 9th ACM Conference on Creativity & Cognition
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Current object-oriented drawing programs have an established wayof drawing in which the shape of an object is controlled bymanipulating control points. While the control points are intuitivein their basic use, it is not clear whether they make more complexdrawing tasks manageable for the average user. In this paper wedescribe an alternative way of drawing and editing a drawing usingnew direct manipulation tools. Our approach resembles sculpting intwo dimensions: the user begins with a large block and usesdifferent tools to give it the desired shape. We also present auser evaluation in which the users could try our new tools andcompare them to their previous experience of control points, Theusers claimed to understand the operations better with our toolsthan if they had needed to use curves and control points. However,our tools were better suited for sketching the artwork than formaking very detailed drawings.