An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Charade: remote control of objects using free-hand gestures
Communications of the ACM - Special issue on computer augmented environments: back to the real world
The limits of expert performance using hierarchic marking menus
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
User learning and performance with marking menus
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Using marking menus to develop command sets for computer vision based hand gesture interfaces
Proceedings of the second Nordic conference on Human-computer interaction
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Simple vs. compound mark hierarchical marking menus
Proceedings of the 17th annual ACM symposium on User interface software and technology
Proceedings of the 17th annual ACM symposium on User interface software and technology
Interacting with large displays from a distance with vision-tracked multi-finger gestural input
Proceedings of the 18th annual ACM symposium on User interface software and technology
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
A predictive model of menu performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
The Evolution of TV Systems, Content, and Users Toward Interactivity
Foundations and Trends in Human-Computer Interaction
Extending touch: towards interaction with large-scale surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GesText: accelerometer-based gestural text-entry systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of multitouch marking menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pinch-the-sky dome: freehand multi-point interactions with immersive omni-directional data
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Wave menus: improving the novice mode of hierarchical marking menus
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Proceedings of the International Conference on Advanced Visual Interfaces
Audience behavior around large interactive cylindrical screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bimanual marking menu for near surface interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShoeSense: a new perspective on gestural interaction and wearable applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating performance and acceptance of older adults using freehand gestures for TV menu control
Proceedings of the 10th European conference on Interactive tv and video
A comparative study on distant free-hand pointing
Proceedings of the 10th European conference on Interactive tv and video
Proceedings of the 10th European conference on Interactive tv and video
Design and evaluation of finger-count interaction: Combining multitouch gestures and menus
International Journal of Human-Computer Studies
StrikeAPose: revealing mid-air gestures on public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Distant displays such as interactive public displays (IPD) or interactive television (ITV) require new interaction techniques as traditional input devices may be limited or missing in these contexts. Free hand interaction, as sensed with computer vision techniques, presents a promising interaction technique. This paper presents the adaptation of three menu techniques for free hand interaction: Linear menu, Marking menu and Finger-Count menu. The first study based on a Wizard-of-Oz protocol focuses on Finger-Counting postures in front of interactive television and public displays. It reveals that participants do not choose the most efficient gestures neither before nor after the experiment. Results are used to develop a Finger-Count recognizer. The second experiment shows that all techniques achieve satisfactory accuracy. It also shows that Finger-Count requires more mental demand than other techniques.