Tilting operations for small screen interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Speed-dependent automatic zooming for browsing large documents
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
TiltType: accelerometer-supported text entry for very small devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
A piece of butter on the PDA display
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
TiltText: using tilt for text input to mobile phones
Proceedings of the 16th annual ACM symposium on User interface software and technology
Simple vs. compound mark hierarchical marking menus
Proceedings of the 17th annual ACM symposium on User interface software and technology
Tilt to Scroll: Evaluating a Motion Based Vibrotactile Mobile Interface
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tilting table: a movable screen
Proceedings of the 1st international conference on Tangible and embedded interaction
A motion-based marking menu system
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
Wrist rotation for interaction in mobile contexts
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
An empirical evaluation of some articulatory and cognitive aspects of marking menus
Human-Computer Interaction
Tilt techniques: investigating the dexterity of wrist-based input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mid-air text input techniques for very large wall displays
Proceedings of Graphics Interface 2009
Système de saisie de texte visant à réduire l'effort des utilisateurs à handicap moteur
Proceedings of the Ergonomie et Informatique Avancee Conference
KeyTilt: un clavier logiciel par inclinaison
Conference Internationale Francophone sur I'Interaction Homme-Machine
User-defined motion gestures for mobile interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Un espace de caractérisation de la télécommande dans le contexte de la télévision interactive
23rd French Speaking Conference on Human-Computer Interaction
JerkTilts: using accelerometers for eight-choice selection on mobile devices
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Gesture-aware remote controls: guidelines and interaction technique
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tap, swipe, or move: attentional demands for distracted smartphone input
Proceedings of the International Working Conference on Advanced Visual Interfaces
Proceedings of the 10th asia pacific conference on Computer human interaction
Cell phone puppets: turning mobile phones into performing objects
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Using wiimote for 2d and 3d pointing tasks: gesture performance evaluation
GW'11 Proceedings of the 9th international conference on Gesture and Sign Language in Human-Computer Interaction and Embodied Communication
Special Section on Touching the 3rd Dimension: 3D selection with freehand gesture
Computers and Graphics
Freehand gestural text entry for interactive TV
Proceedings of the 11th european conference on Interactive TV and video
Surround-see: enabling peripheral vision on smartphones during active use
Proceedings of the 26th annual ACM symposium on User interface software and technology
Tilt-Based support for multimodal text entry on touchscreen smartphones: using pitch and roll
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
Disambiguation of imprecise input with one-dimensional rotational text entry
ACM Transactions on Computer-Human Interaction (TOCHI)
Teaching motion gestures via recognizer feedback
Proceedings of the 19th international conference on Intelligent User Interfaces
Exploring tilt-based text input for mobile devices with teenagers
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Accelerometers are common on many devices, including those required for text-entry. We investigate how to enter text with devices that are solely enabled with accelerometers. The challenge of text-entry with such devices can be overcome by the careful investigation of the human limitations in gestural movements with accelerometers. Preliminary studies provide insight into two potential text-entry designs that purely use accelerometers for gesture recognition. In two experiments, we evaluate the effectiveness of each of the text-entry designs. The first experiment involves novice users over a 45 minute period while the second investigates the possible performance increases over a four day period. Our results reveal that a matrix-based text-entry system with a small set of simple gestures is the most efficient (5.4wpm) and subjectively preferred by participants.