The vocabulary problem in human-system communication
Communications of the ACM
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Touchpad-based remote control devices
CHI 98 Cconference Summary on Human Factors in Computing Systems
At home with the technology: an ethnographic study of a set-top-box trial
ACM Transactions on Computer-Human Interaction (TOCHI)
On the feasibility of voice input to an on-line computer processing system
Communications of the ACM
Voice as sound: using non-verbal voice input for interactive control
Proceedings of the 14th annual ACM symposium on User interface software and technology
Cultural probes and the value of uncertainty
interactions - Funology
A spoken dialogue interface for TV operations based on data collected by using WOZ method
ACL '03 Proceedings of the 41st Annual Meeting on Association for Computational Linguistics - Volume 2
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Accelerometer-based gesture control for a design environment
Personal and Ubiquitous Computing
Learn and play with interactive TV
Computers in Entertainment (CIE) - Interactive TV
Interacting with Digital Media at Home via a Second Screen
ISMW '07 Proceedings of the Ninth IEEE International Symposium on Multimedia Workshops
Social television and user interaction
Computers in Entertainment (CIE) - Social television and user interaction
Computers in Entertainment (CIE) - Social television and user interaction
A multi-modal spoken dialog system for interactive TV
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
Haptic feedback in remote pointing
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Be careful how you point that thing: Wiimote aiming for large displays
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Usable gestures for mobile interfaces: evaluating social acceptability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Playful probing: making probing more fun
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Proceedings of the 8th international interactive conference on Interactive TV&Video
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Free hand interface for controlling applications based on Wii remote IR sensor
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Breaking myths: inferring interaction from infrared signals
Proceddings of the 9th international interactive conference on Interactive television
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Gesture-aware remote controls: guidelines and interaction technique
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Catch-up TV recommendations: show old favourites and find new ones
Proceedings of the 7th ACM conference on Recommender systems
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This paper describes recommendations for the design of a smart phone application enabling users to control IPTV-systems including all connected devices. Recommendations are based on findings from a media study focusing on how people currently use their IPTV systems and associated devices in their homes. The media study applied an ethnographic oriented method called playful probing. From the user's perspective the ideal smart phone application provides them on a general level with a simplified set of (touch-enabled) buttons to control and navigate. The application should support them in their most frequent tasks (e.g. watching TV, listening to music) and overall shall enhance the experience by providing additional information to the TV channel currently selected, by supporting their need for privacy and by allowing them to achieve a certain level of security. In terms of interaction techniques, users prefer flexible touch interaction and (a limited set of) speech commands over gesture, with the exception of being able to directly point at a device to identify it for direct control.