Hybrid infrared and visible light projection for location tracking
Proceedings of the 20th annual ACM symposium on User interface software and technology
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
A Wii remote, a game engine, five sensor bars and a virtual reality theatre
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Hacking the Nintendo Wii Remote
IEEE Pervasive Computing
The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces
IEEE Computer Graphics and Applications
A Japanese Calligraphy Trainer Based on Skill Acquisition Through Haptization
AINA '10 Proceedings of the 2010 24th IEEE International Conference on Advanced Information Networking and Applications
A method of two-handed gesture interactions with applications based on commodity devices
Computers & Mathematics with Applications
Proceedings of the 10th European conference on Interactive tv and video
An evaluation of game controllers and tablets as controllers for interactive tv applications
Proceedings of the 14th ACM international conference on Multimodal interaction
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Wii remote, a remote controller device attached to Nintendo game console, provides an inexpensive and compact hardware solution with an embedded infrared camera and accelerometers useful for tracking objects in a 3D space. We present an approach for building a unified gesture-based interface with the Wii remote device. We adopt it for tracking a user's hand motions and using the tracked motions to control applications. For example, the user can easily browse pictures, read e-books, and make presentations via the unified free hand interaction (FHI) method based on the Wii remote device. When the user utilizes his/her hand for making a simple gesture in the proposed system, the gesture will be registered by the system for controlling applications. He/she can simultaneously hold another Wii remote by the other hand for making auxiliary operations, or he/she can edit some specific functions of the registered gestures such as zooming in and out, changing page, and confirming operations.