Speak out and annoy someone: experience with intelligent kiosks
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Multimedia fliers: information sharing with digital community bulletin boards
Communities and technologies
Multi-finger gestural interaction with 3d volumetric displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
Proceedings of the 17th annual ACM symposium on User interface software and technology
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Interacting with large displays from a distance with vision-tracked multi-finger gestural input
ACM SIGGRAPH 2006 Sketches
Organic user interfaces: designing computers in any way, shape, or form
Communications of the ACM - Organic user interfaces
Collaborative interaction with volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sphere: multi-touch interactions on a spherical display
Proceedings of the 21st annual ACM symposium on User interface software and technology
Proceedings of the 21st annual ACM symposium on User interface software and technology
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
A persuasive interactive mannequin for shop windows
Proceedings of the 4th International Conference on Persuasive Technology
Display Blindness: The Effect of Expectations on Attention towards Digital Signage
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
ReflectiveSigns: Digital Signs That Adapt to Audience Attention
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
i-m-Tube: an interactive multi-resolution tubular display
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Beyond flat surface computing: challenges of depth-aware and curved interfaces
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Worlds of information: designing for engagement at a public multi-touch display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
To frame or not to frame: the role and design of frameless displays in ubiquitous applications
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Body, movement, gesture & tactility in interaction with mobile devices
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
FuSA touch display: a furry and scalable multi-touch display
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BodiPod: interacting with 3d human anatomy via a 360° cylindrical display
CHI '12 Extended Abstracts on Human Factors in Computing Systems
"Don't touch the oven": motion-based touchless interaction with household appliances
Proceedings of the International Working Conference on Advanced Visual Interfaces
How to evaluate public displays
Proceedings of the 2012 International Symposium on Pervasive Displays
Display blocks: a set of cubic displays for tangible, multi-perspective data exploration
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Squaring the circle: how framing influences user behavior around a seamless cylindrical display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of the display angle in museums on user's cognition, behavior, and subjective responses
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Waving to a touch interface: descriptive field study of a multipurpose multimodal public display
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Touchless gestural interaction with small displays: a case study
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Using mobile devices to enable visual multiplexing on public displays: three approaches compared
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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Non-planar screens, such as columns, have been a popular means for displaying information for a long time. In con-trast to traditional displays their digital counterparts are mainly flat and rectangular due to current technological constraints. However, we envision bendable displays to be available in the future, which will allow for creating new forms of displays with new properties. In this paper we ex-plore cylindrical displays as a possible form of such novel public displays. We present a prototype and report on a user study, comparing the influence of the display shape on user behavior and user experience between flat and cylindrical displays. The results indicate that people move more in the vicinity of cylindrical displays and that there is no longer a default position when it comes to interaction. As a result, such displays are especially suitable to keep people in motion and to support gesture-like interaction.