The computer reaches out: the historical continuity of interface design
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sustaining IT advantage: the role of structural differences
MIS Quarterly - Special issue on the strategic use of information systems
The PEN project in Santa Monica: interactive communication, equality, and political action
Journal of the American Society for Information Science - Special issue: information resources and democracy
Information systems innovation among organizations
Management Science
City of bits: space, place, and the infobahn
City of bits: space, place, and the infobahn
The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Developing the Blacksburg electronic village
Communications of the ACM
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Theories of Innovation: Change and Meaning in the Age of the Internet
Theories of Innovation: Change and Meaning in the Age of the Internet
Communications of the ACM
The future of business services in the age of ubiquitous computing
Communications of the ACM
Software infrastructure and design challenges for ubiquitous computing applications
Communications of the ACM
You're in control: a urinary user interface
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Introduction to the Special Issue: Communication Processes for Virtual Organizations
Organization Science
Information Systems Research
Information Systems Research
Research Commentary: Transformational Issues in Researching IS and Net-Enabled Organizations
Information Systems Research
Research Commentary: The Next Wave of Nomadic Computing
Information Systems Research
Infrastructure and ethnographic practice: working on the fringes
Scandinavian Journal of Information Systems - Special issue on Ethnography and intervention
Internet Galaxy: Reflections on the Internet, Business, and Society
Internet Galaxy: Reflections on the Internet, Business, and Society
Theoretical foundations for experiential systems design
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Managing as Designing
Human-Machine Reconfigurations: Plans and Situated Actions
Human-Machine Reconfigurations: Plans and Situated Actions
Understanding the Adoption of Multipurpose Information Appliances: The Case of Mobile Data Services
Information Systems Research
The Urbanet Revolution: Sensor Power to the People!
IEEE Pervasive Computing
Proceedings of the 15th international conference on Multimedia
Distributed Innovation in Classes of Networks
HICSS '08 Proceedings of the Proceedings of the 41st Annual Hawaii International Conference on System Sciences
Architectural knowledge in inter-organizational IT innovation
The Journal of Strategic Information Systems
Materiality and change: Challenges to building better theory about technology and organizing
Information and Organization
Urban Computing and Mobile Devices
IEEE Pervasive Computing
Seeking a foundation for context-aware computing
Human-Computer Interaction
Information Technology and the Changing Fabric of Organization
Organization Science
Multi-contextuality in ubiquitous computing: Investigating the car case through action research
Information and Organization
Design science in information systems research
MIS Quarterly
Innovating mindfully with information technology
MIS Quarterly
The blacksburg electronic village: a study in community computing
Digital Cities'03 Proceedings of the Third international conference on Information Technologies for Social Capital: cross-Cultural Perspectives
Place-Its: a study of location-based reminders on mobile phones
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Research Commentary---Digital Natives and Ubiquitous Information Systems
Information Systems Research
Information Systems Research
Research Commentary---Digital Infrastructures: The Missing IS Research Agenda
Information Systems Research
Pattern-based approach for designing with diagrammatic and propositional conceptual models
DESRIST'11 Proceedings of the 6th international conference on Service-oriented perspectives in design science research
The Journal of Strategic Information Systems
Towards design engineering of ubiquitous information systems
DESRIST'12 Proceedings of the 7th international conference on Design Science Research in Information Systems: advances in theory and practice
Organizing for Innovation in the Digitized World
Organization Science
Reconfiguring Boundary Relations: Robotic Innovations in Pharmacy Work
Organization Science
Design and evaluation of Ubiquitous Information Systems and use in healthcare
Decision Support Systems
The value of things: cultural context in the design of digital materiality
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Landscapes, Long Tails and Digital Materialities: Implications for Mobile HCI Research
International Journal of Mobile Human Computer Interaction
The effect of feedback within social media in tourism experiences
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
The ambivalent ontology of digital artifacts
MIS Quarterly
How old are you really? Cognitive age in technology acceptance
Decision Support Systems
Computationally Significant Semantics in Pervasive Healthcare
Journal of Integrated Design & Process Science
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The information systems field emerged as a new discipline of artificial science as a result of intellectual efforts to understand the nature and consequences of computer and communication technology in modern organizations. As the rapid development of digital technology continues to make computers and computing a part of everyday experiences, we are once again in need of a new discipline of the artificial. In this essay, I argue that the IS community must expand its intellectual boundaries by embracing experiential computing as an emerging field of inquiry in order to fill this growing intellectual void. Experiential computing involves digitally mediated embodied experiences in everyday activities through everyday artifacts that have embedded computing capabilities. Experiential computing is enabled by the mediation of four dimensions of human experiences (time, space, actors, and artifacts) through digital technology. Drawing on a research framework that encompasses both behavioral and design sciences, six research opportunities that the IS research community can explore are suggested. Ultimately, I propose that the IS field return to its roots, the science of the artificial, by decisively expanding the scope of its inquiry and establishing a new domain of research on computing in everyday life experiences.