Combining gestures and direct manipulation
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Emerging frameworks for tangible user interfaces
IBM Systems Journal
The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas
ACM Transactions on Computer-Human Interaction (TOCHI)
Designing Gestural Interfaces: Touchscreens and Interactive Devices
Designing Gestural Interfaces: Touchscreens and Interactive Devices
Experience Design: Technology for All the Right Reasons
Experience Design: Technology for All the Right Reasons
A language to define multi-touch interactions
ACM International Conference on Interactive Tabletops and Surfaces
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An interaction vocabulary. describing the how of interaction.
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Gesture studio: authoring multi-touch interactions through demonstration and declaration
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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In this paper, the author presents the first version of a tool for multi-touch interaction prototyping: LemonGrasp. The motivation for designing such a tool derives from current research in the field of aesthetics of interaction, as well as a perspective on the tool situation concerning multi-touch interaction. Before an example and the so-called "Manipulation-Attributes" are introduced, the basic requirements for the proposed tool are summarized based on literature survey. The paper then concludes with an outlook on future work and further research into the correlation between multi-touch interaction and the aesthetics of interaction.