Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Listen reader: an electronically augmented paper-based book
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Emerging frameworks for tangible user interfaces
IBM Systems Journal
The CTI framework: informing the design of tangible systems for children
Proceedings of the 1st international conference on Tangible and embedded interaction
TinkerSheets: using paper forms to control and visualize tangible simulations
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Hands on what?: comparing children's mouse-based and tangible-based interaction
Proceedings of the 8th International Conference on Interaction Design and Children
In my own words: configuration of tangibles, object interaction and children with autism
Proceedings of the 9th International Conference on Interaction Design and Children
Paper-based multimedia interaction as learning tool for disabled children
Proceedings of the 9th International Conference on Interaction Design and Children
LuminAR: portable robotic augmented reality interface design and prototype
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Personal and Ubiquitous Computing
Mechanisms for collaboration: A design and evaluation framework for multi-user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
TAP & PLAY: an end-user toolkit for authoring interactive pen and paper language activities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Audio-augmented paper for the therapy of low-functioning autism children
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Autism affects children@?s learning and social development. Commonly used rehabilitative treatments are aimed at stimulating the social skills of children with autism. In this article, we present a prototype and a pilot study on an audio-augmented paper to support the therapy of children with autism spectrum disorder (ASD). The prototype supports audio recording with standard sheets of paper by using tangible tools that can be shared between the therapist and the child. The prototype is a tool for the therapist to engage the child in a storytelling activity. We use a progressive design method based on a dynamic process that merges concept generation, technology benchmarking and activity design into continuously enriching actions. The paper highlights the qualities and benefits of using tangible audio-augmented artefacts for therapy and educational intervention for children with ASD. The work describes three main qualities of our prototype: from building cooperation to attention control, flow control, and using the children@?s own voices to foster attention.