Emerging frameworks for tangible user interfaces
IBM Systems Journal
PlaceAndPlay: a digital tool for children to create and record music
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
mixiTUI: a tangible sequencer for electronic live performances
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The role of music in the design process with children
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
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We discuss the development of electronically enhanced construction kits for marble tracks that act as music sequencers for music education of young children. Marbles rolling along the tracks trigger sound events to produce the playback of musical notes and songs. Re-arrangeable tangible elements correspond to timing, durations and pitches of notes and thus allow electronic music sequencing by means of haptic programming. This approach to early music education separates the different tasks of melody making and instrument manipulation, aiming at faster success and fewer frustrating learning experiences. We present two marble track designs: an earlier one, which is based on a central synthesizer and a system-wide communication bus and a second one based on multiple decentralized synthesizer units. We discuss previous work in the field of machine-readable models and haptic programming and report on experiences with both sequencer designs including user tests of the second design.