An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Compatability and interaction style in computer graphics
ACM SIGGRAPH Computer Graphics
Touch me, hit me and I know how you feel: a design approach to emotionally rich interaction
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
ToolStone: effective use of the physical manipulation vocabularies of input devices
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
A comparison of spatial organization strategies in graphical and tangible user interfaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Physical and Virtual Tools: ActivityTheory Applied to the Design of Groupware
Computer Supported Cooperative Work
A Middleware Infrastructure for Active Spaces
IEEE Pervasive Computing
In-home access to multimedia content
Proceedings of the tenth ACM international conference on Multimedia
Using Spatial Co-location for Coordination in Ubiquitous Computing Environments
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Exploring Brick-Based Navigation and Composition in an Augmented Reality
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Sentient Data Access via a Diverse Society of Devices
Queue - Instant Messaging
Not just intuitive: examining the basic manipulation of tangible user interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Emerging frameworks for tangible user interfaces
IBM Systems Journal
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing
Fluid integration of rotation and translation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Audiopad: a tag-based interface for musical performance
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction techniques for musical performance with tabletop tangible interfaces
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
ACM SIGGRAPH 2006 Courses
WorldEar: alternative interfaces for the web
SIGGRAPH '05 ACM SIGGRAPH 2005 Web program
Siftables: towards sensor network user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Mechanical constraints as computational constraints in tabletop tangible interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interaction in tabletop games: studying iconic and symbolic play pieces
Proceedings of the international conference on Advances in computer entertainment technology
Real-time gesture-controlled physical modelling music synthesis with tactile feedback
EURASIP Journal on Applied Signal Processing
GeoTUI: a tangible user interface for geoscience
Proceedings of the 2nd international conference on Tangible and embedded interaction
Informing augmented memory system design through autobiographical memory theory
Personal and Ubiquitous Computing
Tinkering or Sketching: Apprentices' Use of Tangibles and Drawings to Solve Design Problems
EC-TEL '08 Proceedings of the 3rd European conference on Technology Enhanced Learning: Times of Convergence: Technologies Across Learning Contexts
The memory stone: a personal ICT device in health care
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Of pages and paddles: Children's expectations and mistaken interactions with physical-digital tools
Interacting with Computers
A middleware-based application framework for active space applications
Proceedings of the ACM/IFIP/USENIX 2003 International Conference on Middleware
Peripheral tangible interaction by analytic design
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Bimanual tangible interaction with mobile phones
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Physical space and division of labor around a tabletop tangible simulation
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
Hands on music: physical approach to interaction with digital music
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
TextDraw: a prototype for gestural typesetting
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Curve: revisiting the digital desk
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Tangible views for information visualization
ACM International Conference on Interactive Tabletops and Surfaces
Do tangible user interfaces impact spatial cognition in collaborative design?
CDVE'05 Proceedings of the Second international conference on Cooperative Design, Visualization, and Engineering
Easigami: virtual creation by physical folding
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Personal and Ubiquitous Computing
Kolab: appropriation & improvisation in mobile tangible collaborative interaction
Proceedings of the Designing Interactive Systems Conference
Marble market: bimanual interactive game with a body shape sensor
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Paper interfaces for learning geometry
EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
TabletopCars: interaction with active tangible remote controlled cars
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Tangible agile mapping: ad-hoc tangible user interaction definition
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
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