Dialogue management for gestural interfaces
ACM SIGGRAPH Computer Graphics
CHI '94 Conference Companion on Human Factors in Computing Systems
The kinetic typography engine: an extensible system for animating expressive text
Proceedings of the 15th annual ACM symposium on User interface software and technology
Graspable user interfaces
Design research & tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
PINS: a prototype model towards thedefinition of surface games
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Artistic canvases for gestural and non-linear typography
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
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This paper considers a new approach that allows for the creation of typographic works through gestural interaction. It describes a prototype application called TextDraw, which is designed to introduce new techniques for typesetting opened up by gesture and tangible manipulation. Previous work explored the implications of tangible-surface interaction in the context of Surface Games; specifically, how the combination of multi-touch and tangible objects can extend the paradigm of board games in new directions. TextDraw also looks toward tangible-surface interaction and the idea that associating functions to gestures combined with new tangible tools will result in radically new methodologies for design, artistic and poetic expression of typographic works. Furthermore, while artworks created with TextDraw are presented, this paper focuses on the introduction / implication of our prototype.