ARCBALL: a user interface for specifying three-dimensional orientation using a mouse
Proceedings of the conference on Graphics interface '92
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability analysis of 3D rotation techniques
Proceedings of the 10th annual ACM symposium on User interface software and technology
Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Programming and enjoying music with your eyes closed
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Using handhelds and PCs together
Communications of the ACM
Graspable user interfaces
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing
Tilt to Scroll: Evaluating a Motion Based Vibrotactile Mobile Interface
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MusicCube: making digital music tangible
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Personal vs. commercial content: the similarities between consumer use of photos and music
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Earpod: eyes-free menu selection using touch input and reactive audio feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gravity sphere: gestural audio-tactile interface for mobile music exploration
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability comparison of mouse-based interaction techniques for predictable 3d rotation
SG'05 Proceedings of the 5th international conference on Smart Graphics
Music interaction research in HCI: let's get the band back together
CHI '12 Extended Abstracts on Human Factors in Computing Systems
FlexView: an evaluation of depth navigation on deformable mobile devices
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
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Mobile users listen to large digital music libraries with thousands of songs. Browsing such libraries in mobile contexts is difficult due to constraints of the context and devices. We explore the usage of physical interaction with digital music to overcome these limitations. Our solution is to utilize the physical orientation of a mobile device as a tool for exploring music. We focus on allowing users to manage their music for easier mobile access. We present a novel bimanual interaction method for mapping items from a music library into different orientations of the mobile device. An experiment was conducted to test our prototype, focusing on efficiency and impact on users' ability to recall locations of items in the mapping. The interaction method was found to be significantly faster than using a touch screen without the mobile device. Subjectively users valued the bimanual method in ease of use, efficiency, and pleasantness.