Human grasp choice and robotic grasp analysis
Dextrous robot hands
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Development of a Non-Grounded Haptic Interface Using the Gyro Effect
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays
VR '01 Proceedings of the Virtual Reality 2001 Conference (VR'01)
Tactual Displays for Wearable Computing
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Design of a Wearable Tactile Display
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
TorqueBAR: an ungrounded haptic feedback device
Proceedings of the 5th international conference on Multimodal interfaces
VR '04 Proceedings of the IEEE Virtual Reality 2004
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Development of a Force and Torque Hybrid Display "GyroCubeStick"
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Audio-haptic feedback in mobile phones
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Need for non-visual feedback with long response times in mobile HCI
WWW '05 Special interest tracks and posters of the 14th international conference on World Wide Web
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2005 international conference on Augmented tele-existence
NOBUNAGA: Multicylinder-Like Pulse Generator for Kinesthetic Illusion of Being Pulled Smoothly
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Location-free haptic interaction for large-area social applications
Personal and Ubiquitous Computing
Haptic handheld wayfinder with pseudo-attraction force for pedestrians with visual impairments
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
Wearable robotics as a behavioral assist interface like oneness between horse and rider
Proceedings of the 3rd International Universal Communication Symposium
Shape-changing mobiles: tapering in one-dimensional deformational displays in mobile phones
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Navigation in eight cardinal directions with pseudo-attraction force for the visually impaired
SMC'09 Proceedings of the 2009 IEEE international conference on Systems, Man and Cybernetics
Impact of pulse width and pulse oscillation interval on perception of pseudo-attraction force
SMC'09 Proceedings of the 2009 IEEE international conference on Systems, Man and Cybernetics
Weight-shifting mobiles: automatic balancing in mobile phones
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Weight-shifting mobiles: two-dimensional gravitational displays in mobile phones
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Orienting Kinesthetically: A Haptic Handheld Wayfinder for People with Visual Impairments
ACM Transactions on Accessible Computing (TACCESS)
Take me by the hand: haptic compasses in mobile devices through shape change and weight shift
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Fingernail-mounted display of attraction force and texture
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
Proceedings of the 2nd Augmented Human International Conference
"Vection field" for pedestrian traffic control
Proceedings of the 2nd Augmented Human International Conference
Guided by touch: tactile pedestrian navigation
Proceedings of the 1st international workshop on Mobile location-based service
HAPMAP: haptic walking navigation system with support by the sense of handrail
ACM SIGGRAPH 2011 Posters
HAPMAP: haptic walking navigation system with support by the sense of handrail
ACM SIGGRAPH 2011 Emerging Technologies
Sound parameters for expressing geographic distance in a mobile navigation application
Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
Presentation of directional information by sound field control
AH '12 Proceedings of the 3rd Augmented Human International Conference
GyroTab: a handheld device that provides reactive torque feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Studies of vection field II: a method for generating smooth motion pattern
Proceedings of the International Working Conference on Advanced Visual Interfaces
Using sound to enhance users' experiences of mobile applications
Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound
Testing two tools for multimodal navigation
Advances in Human-Computer Interaction
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When a small mass in a hand-held device oscillates along a single axis with asymmetric acceleration (strongly peaked in one direction and diffuse in the other), the holder typically experiences a kinesthetic illusion characterized by the sensation of being continuously pushed or pulled by the device. This effect was investigated because of its potential application to a hand-held, nongrounded, haptic device that can convey a sense of a continuous translational force in one direction, which is a key missing piece in haptic research. A 1 degree-of-freedom (DOF) haptic device based on a crank-slider mechanism was constructed. The device converts the constant rotation of an electric motor into the constrained movement of a small mass with asymmetric acceleration. The frequency that maximizes the perceived movement offered by the haptic device was investigated. Tests using three subjects showed that for the prototype, the best frequencies were 5 and 10 cycles per second.