Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Virtual Acceleration with Galvanic Vestibular Stimulation in Virtual Reality Environment
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
GpsTunes: controlling navigation via audio feedback
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Shaking the world: galvanic vestibular stimulation as a novel sensation interface
SIGGRAPH '05 ACM SIGGRAPH 2005 Emerging technologies
CabBoots: shoes with integrated guidance system
Proceedings of the 1st international conference on Tangible and embedded interaction
Lead-me interface for a pulling sensation from hand-held devices
ACM Transactions on Applied Perception (TAP)
Navitime: Supporting Pedestrian Navigation in the Real World
IEEE Pervasive Computing
Communication of direction through lateral skin stretch at the fingertip
WHC '09 Proceedings of the World Haptics 2009 - Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Pull-navi: a novel tactile navigation interface by pulling the ears
ACM SIGGRAPH 2009 Emerging Technologies
Studies of vection field II: a method for generating smooth motion pattern
Proceedings of the International Working Conference on Advanced Visual Interfaces
Follow the grass: a smart material interactive pervasive display
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Reflex-Based navigation by inducing self-motion perception with head-mounted vection display
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Hi-index | 0.00 |
Visual signs and audio cues are commonly used for pedestrian control in the field of general traffic research. Because pedestrians need to first acquire and then recognize such cues, time delays invariably occur between cognition and action. To better cope with this issue of delays, wearable devices have been proposed to control pedestrians more intuitively. However, the attaching and removing of the devices can be cumbersome and impractical. In this study, we propose a new visual navigation method for pedestrians using a "Vection Field" in which the optical flow is presented on the ground. The optical flow is presented using a lenticular lens, a passive optical element that generates a visual stimulus based on a pedestrian's movement without an electrical power supply. In this paper we present a design for the fundamental visual stimulus and evaluate the principle of our proposed method for directional navigation. Results revealed that the optical-flow of a stripe and random-dot pattern displaced pedestrian pathways significantly, and that implementation with a lenticular lens is feasible.