Wearable interfaces for orientation and wayfinding
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
Development of a Non-Grounded Haptic Interface Using the Gyro Effect
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays
VR '01 Proceedings of the Virtual Reality 2001 Conference (VR'01)
A Wearable Haptic Navigation Guidance System
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
VR '04 Proceedings of the IEEE Virtual Reality 2004
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Lead-me interface for a pulling sensation from hand-held devices
ACM Transactions on Applied Perception (TAP)
Location-free haptic interaction for large-area social applications
Personal and Ubiquitous Computing
Preliminary Study on Vibrotactile Messaging for Sharing Brief Information
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Handheld haptic display with braille I/O
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
An ungrounded pulling force feedback device using periodical vibration-impact
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Traxion: a tactile interaction device with virtual force sensation
Proceedings of the 26th annual ACM symposium on User interface software and technology
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This paper describes the design of a novel force perception method and the development of a handheld force display based on the method. The method is based on the nonlinear characteristics of human tactile perception; humans feel rapid acceleration more strongly than slow acceleration. The method uses periodic prismatic motion to create asymmetric acceleration leading to a virtual force vector. A prototype of the handheld force display that generates one-directional force using a relatively simple mechanism was built, and its performance tested in terms of both physical and perceptual characteristics. We verify the feasibility of the proposed method through experiments that determine the display's motor's rotational frequency that maximizes the perception of the virtual force vector.