The information visualizer, an information workspace
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using while moving: HCI issues in fieldwork environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Usability Engineering
Toward achieving universal usability for older adults through multimodal feedback
CUU '03 Proceedings of the 2003 conference on Universal usability
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Personal and Ubiquitous Computing
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interrupted cognition and design for non-disruptiveness: the skilled memory approach
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Lead-me interface for a pulling sensation from hand-held devices
ACM Transactions on Applied Perception (TAP)
Location-free haptic interaction for large-area social applications
Personal and Ubiquitous Computing
A Weighted Approach to Partial Matching for Mobile Reasoning
ISWC '09 Proceedings of the 8th International Semantic Web Conference
Designing eyes-free interaction
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
Characterizing web use on smartphones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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When browsing Web pages with a mobile device, the system response times are variable and much longer than on a PC. Users must repeatedly glance at the display to see when the page finally arrives, although mobility demands a Minimal Attention User Interface. We conducted a user study with 27 participants to discover the point at which visual feedback stops reaching the user in mobile context. In the study, we examined the deployment of attention during page loading to the phone vs. the environment in several different everyday mobility contexts, and compared these to the laboratory context. The first part of the page appeared on the screen typically in 11 seconds, but we found that the user's visual attention shifted away from the mobile browser usually between 4 and 8 seconds in the mobile context. In contrast, the continuous span of attention to the browser was more than 14 seconds in the laboratory condition. Based on our study results, we recommend mobile applications provide multimodal feedback for delays of more than four seconds.