Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Interaction Design
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Tangible interfaces in perspective: Guest editors’ introduction
Personal and Ubiquitous Computing
Audiopad: a tag-based interface for musical performance
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Prototypes in the Wild: Lessons from Three Ubicomp Systems
IEEE Pervasive Computing
The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Designing and testing a tangible interface prototype
Proceedings of the 6th international conference on Interaction design and children
Pixel Materiali: a system for creating and understanding pixel animations
Proceedings of the 6th international conference on Interaction design and children
Critical methods and user generated content: the iPhone on YouTube
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Note to self: examining personal information keeping in a lightweight note-taking tool
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interfaces for download: initial observations from users' everyday environments
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Why it's worth the hassle: the value of in-situ studies when designing Ubicomp
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Understanding domestic energy consumption through interactive visualisation: a field study
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
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Tangible user interfaces have been promoted and discussed in the Ubicomp and HCI communities for 15 years. In TUIs physical objects are used for the control and representation of digital information, similarly to how icons are used in graphical user interfaces for the same purpose. Most reported TUI systems have the nature of research prototypes, available in laboratories or museums. This paper reports an attempt to understand the impact of TUIs in users' everyday environments through 2 low-cost simple set-up tangible interfaces for music that can be freely downloaded from a website. The systems are based on computer vision, printed paper and audio output. A few hundreds of users downloaded them and played with them. We logged users interaction with the interfaces and analysed content posted by them on our own and other web sites to observe and evaluate how they relate to such novel systems, taking measures to protect their privacy. Both the interaction logs and the users' comments indicate that the tangible interfaces were accepted as normal: they were perceived just as interfaces to make music rather than esoteric systems. Its time to bring Ubicomp technology to the masses!