Botnet-inspired architecture for interactive spaces

  • Authors:
  • Iván Sánchez;Erno Kuusela;Sebastian Turpeinen;Juha Röning;Jukka Riekki

  • Affiliations:
  • University of Oulu, Oulu, Finland;University of Oulu, Oulu, Finland;University of Oulu, Oulu, Finland;University of Oulu, Oulu, Finland;University of Oulu, Oulu, Finland

  • Venue:
  • Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
  • Year:
  • 2009

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Abstract

This paper presents a new architecture, Reach4Cloud, for an existing system which allows the building of user friendly interfaces into interactive spaces. Our new system facilitates the controlling of local resources and services using physical user interfaces. In this paper we focus our attention on applying cloud computing architectures used in botnets and malware to our previous distributed computing system. We have identified the command-and-control message bus as the common denominator of botnets. We have also selected the IRC as the message bus and have applied this model as distributed system architecture to a previous version of the system, partially re-architecting it to communicate over the IRC. We have investigated botnets and compare the botnet-based Reach4Cloud system to the original REACHeS architecture while reporting our observations along the way.