Communications of the ACM - Special issue on computer augmented environments: back to the real world
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Watch what I do: programming by demonstration
Watch what I do: programming by demonstration
Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Direct and intuitive input device for 3-D shape deformation
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction-level support for collaborative learning: AlgoBlock—an open programming language
CSCL '95 The first international conference on Computer support for collaborative learning
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Simulation model design in physical environments
ACM SIGGRAPH Computer Graphics - Special issue: focus: “real” virtual reality
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Information exploration using The Pond
Proceedings of the 4th international conference on Collaborative virtual environments
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
Proceedings of the Latin American conference on Human-computer interaction
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
Direct manipulation of user interfaces for migration
Proceedings of the 11th international conference on Intelligent user interfaces
Spime builder: a tangible interface for designing hyperlinked objects
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
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