Proceedings of the 8th annual ACM symposium on User interface and software technology
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
A new approach to human-computer interaction—synchronous modelling in real and virtual spaces
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Computing Surveys (CSUR)
Fluid interaction with high-resolution wall-size displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
A Model-Based Interface Development Environment
IEEE Software
Aura: an Architectural Framework for User Mobility in Ubiquitous Computing Environments
WICSA 3 Proceedings of the IFIP 17th World Computer Congress - TC2 Stream / 3rd IEEE/IFIP Conference on Software Architecture: System Design, Development and Maintenance
ARIS: an interface for application relocation in an interactive space
GI '04 Proceedings of the 2004 Graphics Interface Conference
Towards virtualization of user interfaces based on UsiXML
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
A MDA-compliant environment for developing user interfaces of information systems
CAiSE'05 Proceedings of the 17th international conference on Advanced Information Systems Engineering
USIXML: a language supporting multi-path development of user interfaces
EHCI-DSVIS'04 Proceedings of the 2004 international conference on Engineering Human Computer Interaction and Interactive Systems
Solving the mapping problem in user interface design by seamless integration in IDEALXML
DSVIS'05 Proceedings of the 12th international conference on Interactive Systems: design, specification, and verification
A process-based methodology for designing event-based mobile composite applications
Data & Knowledge Engineering
Ubiquitous animated agents for augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Edit, inspect and connect your surroundings: a reference framework for meta-UIs
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Hi-index | 0.01 |
From a topological model of a working environment, MigriXML automatically generates a virtual reality environment for controlling the run-time migration of a graphical user interface from one computing platform to another one (e.g., from a desktop to a pocket computer), from one interaction surface to another (e.g., from a laptop to a wall screen) at run-time. For this purpose, any user interface subject to migration is described in USer Interface eXtensible Markup Language regarding its look & feel as well as the platforms and the surfaces involved in the migration. Each interface, in part or in whole, can be attached to a platform or a surface, detached from it, and migrated across platforms or interaction surfaces. Instead of communicating data and code during the migration, the description of the user interface of concern is wirelessly passed from one platform to another one to be regenerated on the target platform. To ensure a continuous control of the run-time migration, MigriXML automatically generates a world model representing the context of use where the source/target platforms/interaction surfaces are represented. Finally, migrating a user interface becomes as natural as its direct manipulation from one platform to another exactly in the same way as it is done on a single platform.