Direct manipulation vs. interface agents
interactions
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Join and capture: a model for nomadic interaction
Proceedings of the 14th annual ACM symposium on User interface software and technology
Making sense of sensing systems: five questions for designers and researchers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
At Home with Ubiquitous Computing: Seven Challenges
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
ICrafter: A Service Framework for Ubiquitous Computing Environments
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Designing for serendipity: supporting end-user configuration of ubiquitous computing environments
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Extending tuplespaces for coordination in interactive workspaces
Journal of Systems and Software - Special issue: Ubiquitous computing
ARIS: an interface for application relocation in an interactive space
GI '04 Proceedings of the 2004 Graphics Interface Conference
Support for input adaptability in the ICON toolkit
Proceedings of the 6th international conference on Multimodal interfaces
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Direct manipulation of user interfaces for migration
Proceedings of the 11th international conference on Intelligent user interfaces
Splitting rules for graceful degradation of user interfaces
Proceedings of the working conference on Advanced visual interfaces
Huddle: automatically generating interfaces for systems of multiple connected appliances
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
MundoCore: A light-weight infrastructure for pervasive computing
Pervasive and Mobile Computing
Meta-user interfaces for ambient spaces
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
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Discovering and unlocking the full potential of complex pervasive environments is still approached in application-centric ways. A set of statically deployed applications often defines the possible interactions within the environment. However, the increasing dynamics of such environments require a more versatile and generic approach which allows the end-user to inspect, configure and control the overall behavior of such an environment. A meta-UI addresses these needs by providing the end-user with an interactive view on a physical or virtual environment which can then be observed and manipulated at runtime. The meta-UI bridges the gap between the resource providers and the end-users by abstracting a resource's features as executable activities that can be assembled at runtime to reach a common goal. In order to allow software services to automatically integrate with a pervasive computing environment, the minimal requirements of the environment's meta-UI must be identified and agreed on. In this paper we present Meta-STUD, a goal- and service-oriented reference framework that supports the creation of meta-UIs for usage in pervasive environments. The framework is validated using two independent implementation approaches designed with different technologies and focuses.