Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Communications of the ACM
DO-IT: deformable objects as input tools
CHI '95 Conference Companion on Human Factors in Computing Systems
Applying electric field sensing to human-computer interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
A new approach to human-computer interaction—synchronous modelling in real and virtual spaces
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Project FEELEX: adding haptic surface to graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Interaction techniques for navigation through and manipulation of 2D and 3D data
EGVE '02 Proceedings of the workshop on Virtual environments 2002
The human-computer interaction handbook
Handheld devices for applications using dynamic multimedia data
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Virtual Reality: A Tool for Assembly?
Presence: Teleoperators and Virtual Environments
Twend: twisting and bending as new interaction gesture in mobile devices
CHI '08 Extended Abstracts on Human Factors in Computing Systems
How users manipulate deformable displays as input devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
InterCUBE: a study into merging action and interaction spaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Scan modeling: 3d modeling techniques using cross section of a shape
Proceedings of the 10th asia pacific conference on Computer human interaction
The skweezee system: enabling the design and the programming of squeeze interactions
Proceedings of the 26th annual ACM symposium on User interface software and technology
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